![]() Interpolate("/controls/flight/aileron-trim", -1, 30 * (1 - getprop("controls/flight/aileron-trim"))) To make it go faster, make the 30 smaller. Interpolate("/controls/flight/elevator-trim", -1, 30 * (1 - getprop("controls/flight/elevator-trim"))) Interpolate("/controls/flight/elevator-trim", getprop("controls/flight/elevator-trim"), 0) Interpolate("/controls/flight/elevator-trim", 1, 30 * (1 - getprop("controls/flight/elevator-trim"))) If the action is too vicious for you, make the number smaller. This is of course not approprite for all actions - you would not want to lower the gear just 75% of the way. If the action is upside-down for you, swap the + and - signs.Īlso, sometimes the 1 is replaced by a number, which specifies by how much the action should be carried out. The 0 version will of course be in the section. Notice that some commands have a +1 or a -1 in brackets to specify the direction of the action, and a 0 to say stop doing that. Using a repeatable button is possible for something like gearDown, as long as the use knows to just use a brief push, but it is a bad idea. ![]() And sometimes you must use the correct type for an action - using a non-repeating button for Zoom is a bad idea, the user will have to constantly keep triggering the button to reach the zoom level he requires. Sometimes it is not wise to use the wrong type for a certain action. Some Actions will have code for use with repeatable and non-repeatable buttons. It moves between full-down to full-up in very tiny steps. The C, if present, means that whatever is being controlled is continously variable between its limits. This means that if you are still pressing the button when the flaps reach the next notch, they will go down one more notch. This matters not if you are using a non-repeatable button, but if you use a repeating button, as long as you are pressing the button, flapsDown commands are being sent. Each time you send a flapsDown command the flaps go down one notch. gearDown is not a step-action, the gear is either up or down. If it is not there, a is not needed.Īn S, if present, means that it is a step action. Where Action is what you want to do, R means use with a repeatable button, NR means use with a non-repeatable button,Īnd U is the code for. Please note that some of them have concepts that will be explained in Part 3. You just need to put them in the right place - in between the and tags. ![]() If i plug a ps4 controller in, it will find the vjoy device and then repeat the found message at spot 1 and say wireless controller found.Make sure you have read Input device and Writing Joystick Code: Part 1 first.Ĭode snippets are what you use instead of Your code goes here and Ctrl-Alt button released as seen in Part 1. Mavproxy always finds the vjoy 1 device at 0 regardless of it being hooked up or smartproplus running. Is it still needed as a separate install? I have not been able to get pygames to install but from the documentation it is unclear to me whether or not it is still needed as I have read that ‘parts of pygame is now integrated in mavproxy for joystick use’. ![]() Where should I be attempting to run the findjoy.py script from? Maybe I am running it in the wrong directory. I cannot find any updated documentation on this issue so any help would be much appreciated!Ī couple of questions that may make it easier to provide help: I have also attempted to run findjoy.py, the joystick finder/helper, but it gives me an error that the module does not exist. I have installed SmartProPlus and set that up and it works fine. I cannot for the life of me get my Turnigy 9xr Pro to connect… When I run the “module load joystick” command it says it finds vjoy 1 after “trying joystick 0” and then says the joystick is connected but does not react to input on the transmitter. For my capstone, I have the SITL setup running on windows 10, I have mission planner connected to MavProxy running the quad autopilot and it is visualized in FlightGear. I’m new here, working on my computer science capstone.
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